Seminar of “Game AI techniques: a brief overview” By Amin Babadi at Avagames

Amin Babadi the PhD fellow in Computer and Video Games at Alto University in Finland presented an introduction of AI in video games in a two hour seminar in Avagames. Some of the agenda of this presentation is listed bellow:

  • What is game AI?
  • Architecture of AI agens
  • Randomness
  • Logical reasoning
  • Finite state machines
  • Search and planning
  • How/where to begin?

To access the presentation slides, please click on the following link 👇🏻

Slides-GameAITechniques-2018