Amin Babadi the PhD fellow in Computer and Video Games at Alto University in Finland presented an introduction of AI in video games in a two hour seminar in Avagames. Some of the agenda of this presentation is listed bellow: What is game AI? Architecture of AI agens Randomness Logical reasoning Finite state machines Search …
In this conference, Mr Michael Rohle firstly introduced himself and talked a little about his working background and experience. Afterwards, he started the subject of creativity in games in which some of the important points are highlighted bellow: Complexity in producing creativity such as related risks in technology, softwares, size of teams and etc. Designing …
This workshop was held on Sunday 8th of October by two of “Pesarkhandeh” game main creators Saeed Hasani (Art Director) and Ramin Lamian (Animator) here in Avagames. Bellow are some of the main factors that were pointed out and explained in this workshop: Art and animation of video games in general The analysis of graphic …
Growth hacking is basically the process of rapid experimentations across different marketing channels in order to identify the best and most efficient method of growing a business. Growth hacking can be both conventional and unconventional activities that result is the development of a business. Since growth hacking is mostly used and designed for startup companies, …